Of Kickstarter and Internet Woes.

According to Murphy’s Laws, when you really need something, its either not available, or can’t be found, and when you don’t need it, its either available, or lays around in plain sight. Here’s one thing I should mention about Lebanon before anything else: we have (probably) the world’s slowest and most unreliable internet. And terrible customer service; to get your connection fixed, you would have to wait many hours or days at a time. I’m not even exaggerating. The one good thing about the internet here is that it allows you to go with the excuse of, “Hey, sorry I couldn’t meet my deadline. My internet was dead last night.” 

Yesterday was a pretty hectic day for the entire team because we wanted to submit a Kickstarter campaign for Cedaria. There were reward tiers to be filled, descriptions to be written, proofreading to be done… and that’s without mentioning all the other things we’re preparing for the official announcement of the game. Then, suddenly, right in the middle of proofreading the campaign details and double-checking the reward tiers, my computer tells me I don’t have internet access. Just when I really, REALLY need it.

I was quite ready to flip my laptop. Hey I'm getting a new one in a couple of day; I'm not fussed about what could happen to it.

I was quite ready to throw my laptop. Hey I’m getting a new one in a couple of days; I’m not fussed about what could happen to it.

I restarted my router, my laptop, tried just about everything I could think of, but no dice. And it was a bit late, so of course I wouldn’t have been able to grab hold of anyone who could get the dratted connection to work. Thankfully, our producer lives abroad and I was able to contact him and let him know what happened. He was able to salvage the situation; he proofread the entire thing and submitted it before the night was over, earning 200 nerd points and winning the internet (not mine) in the process. Meanwhile, I had fallen asleep over my laptop after staring far too long at the little computer in the corner of my taskbar. I woke up much later to find an email from said producer letting me know that the application has been submitted. phew. Hopefully it should go live within a few days, and then we can get around to discussing all the game elements I’ve been so tight-lipped about!

Things are relatively calmer today – if you ignore the underlying tension that accompanies the wait for the campaign to be approved – and the internet is working! Today we all get to resume our regular tasks after all the work that went to preparing our KS campaign. There are some back stories to be written, gang names to be decided on, and other cool stuff. Personally I’m looking forward to more concept art for my characters! It’s going to be interesting to see what our artist comes up with for the different clans inhabiting the island. 😉

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